Hotel Magnate Early Access

Have you ever wanted to design and manage your own hotel, motel, resort, or tent? With a ridiculous amount of customisation tools to wield, a host of facilities to build, and a wide variety of guests to impress, Hotel Magnate has it all. Let your inner hotel manager shine!

  • Single Player
  • Windows
  • Available on:

ABOUT

Hotel Magnate is a tycoon/simulator game that gives you the tools to build and manage your own hotel, motel, luxury resort, or shabby shack. It is whatever you make of it.

Beginning with nothing but dreams and an empty lot, you can shape your hotel to your liking. Pick from an assortment of rooms and facilities that will grow both your floorspace and your revenue stream. Build restaurants for the foodies, day spas for the vacationers, and conference halls for the workaholics. There’s a wide range of rooms to choose from.

Once you’ve laid down the foundations, it’s time to pick out the decor. That’s right, you get to customise everything down to the furniture and decorations. Make it wacky, make it classy, or change up the theme from room to room. You will attract different types of guests as your hotel grows and its rating changes, bringing new opportunities and challenges. Remember, the customer is usually wrong, but you’re in the service industry now. Get your hotel in shape, slap on your best smile, and be prepared for whatever comes.

More Info

CHOICES AND CONSEQUENCES:
In Hotel Magnate, your decisions have consequences. Something as simple as selecting which supplier to purchase towels from, or the price of drinks, can have a significant impact on your business. More luxurious fittings will bring you wealthier guests that are harder to please, whilst lowering the price of alcohol may attract trouble.

Here’s a scenario:
You have decided to lower the price of alcoholic beverages, which has resulted in an increase in sales and guest turnover. However, you didn’t foresee your hotel becoming known as a cheap dive or sleazy resort, attracting a younger crowd that has a penchant for partying and property damage. Make your business decisions wisely!

Main features:

Build, furnish, and oversee your own multi-level hotel

Tend to your guests' needs and demands, and attract wealthier clientele by improving facilities and securing better ratings

Hire employees to clean, serve, manage, and maintain your hotel

Take control of the inner-workings of your hotel by managing room prices, wages, restaurants, and many other operations

Become adept at marketing to attract more types of guests and generate buzz

More features:

Build

Build anything from a Fancy City Hotel to a Luxury Island Resort or even just a dirty Airport Hotel/Motel. Create the holiday destination of your dreams with restaurants, bars, conference rooms and all the logistical stuff in-between.

Manage

Manage everything in your Hotel by hand selecting staff, setting prices and adding in extras like a free breakfast. Set the rate that your rooms are cleaned and manage the quality of your restaurants and bars.

Market

Market your Hotel with marketing campaigns and attract many different types of guests from Party-goers to Families to Business travelers and much more. Try to raise your Hotels rating with better customer experiences as you try to navigate your way to success

System Requirements:

  • Genre:

  • Casual | Indie | Simulation | Strategy
  • Languages:

  • English
  • Italian
  • French
  • German
  • Spanish
  • Released:

  • October 5, 2021
  • Works on:

  • Windows XP/Vista/7/8/8.1
  • Rating:

  • Not Yet Rated
  • Minimum system requirements:

  • OS: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)
  • Processor: 2.4 GHz Dual Core Processor
  • Memory: 2 GB RAM
  • Graphics: 512 MB Dedicated Video RAM
  • Storage: 1 GB available space
  • DirectX: Version 11

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Beta

Update #35

The time since our last update has seen another slew of bug fixes, performance upgrades, new art assets, and a few new features. Heck, we even added the basis for a bunch of new AI activities.


Don’t forget to wishlist us on steam to get the most recent announcements about new updates, release dates, and news



Dirtiness & Maintenance

We decided it was time to get a little dirty. When a guest or staff member uses certain objects like couches, stoves, or dining tables its maintenance level decreases. So, you’ll need to hire a janitor to keep things clean. 


Dirty appliances can decrease the quality of any food/drink produced there and it will even increase the likelihood of a critical failure like fire. Keeping your furniture and machinery well maintained will be a key factor in running your hotel empire.



Dirty or unmaintained furniture will be more likely to give a guest a negative experience when used. And in addition to that, the overall cleanliness of a room is also tracked. For example, if a guest is at a clean table but all other tables in the room are dirty it will still affect their experience. So make sure your rocking resort doesn’t turn into a dirty dive too quickly!



A different type of ‘mess’ has also been implemented. If guests are unable to make it to the bathroom in time, they will end up soiling themselves and leaving a big mess on the floor for some unfortunate janitor to clean up. This system will eventually be expanded to include vomit and other messes that guests will create like general rubbish.



New AI Activities

We added a bunch of new guest and staff activities. Guests can now get a massage at the spa, go gambling, go to the gym and relax on couches in the lobby or any public areas in the hotel. Staff will now give massages, attend the poker tables, and will periodically clean facilities/furniture and repair machinery. 




New Art Assets

As with previous months, we have been adding new art assets into the game. These include new floor textures, kitchen assets, rugs, decorative walls & fences, paintings, casino objects, & garden beds/boxes.




Fixes

We continue to polish and squash bugs. Below is a list of the majority of these changes.


Don’t forget to follow/wishlist us on steam to get the latest information about Hotel Magnate or join us on our Discord Server or follow us on twitter!




Changes:

  • Introduced a new noncollisional furniture type that allows the player to place certain objects “inside” other objects. These include items like rugs or columns and will eventually be expanded to include more modular decorative items that the player could use to create unique shapes/decorations
  • New AI activities: Gambling, Massage, Exercise, Relaxing, Cleaning, Repairing & Soiling Self
  • Range of new furniture items and furniture item reworks
  • New floor/wall textures + removal of some older textures that don’t fit art style
  • Staff hiring menu will now open and filter for the first needed staff type of the facility you opened it from
  • A series of UI fixes: Adding in more tooltips, tidying up save game/load game menu
  • Made balancing adjustments to how some needs are increased/decreased
  • When placing furniture, after rotating the object the next object you place or when you move that object, it will use the same rotation


Bug Fixes:

  • Guests now pay for their rooms
  • Default room price for a bedroom category not displaying has been fixed
  • Fixed issue where an objective will complete when reception desk is placed outside of the reception facility
  • Fixed an issue where multiple & incorrect rewards would show up on the completed objectives reward popup
  • Bedroom Category’s average quality slider now updates correctly
  • Fixed an issue where guest experiences weren't showing up in the guests review
  • Fixed some issues where guests were not calculating experiences correctly, resulting in mostly negative experiences
  • Fixed some animation issues where characters were facing the wrong direction and using the incorrect animations
  • Room income is now correctly updated in the Room/Facility UI menus
  • Fixes to the main menu budget panel not displaying certain expenses
  • Fixed issues where deleting a facility or furniture item related to the current objective/alert wouldn't update the UI/popup
  • When locating a facility, the camera will now move to the same location instead of choosing a random position inside that facility each time
  • Some fixes that stop guests from accessing areas they aren’t supposed to have access to
  • The player’s cash is now serialised correctly
  • The players progress with the games objectives is now serialised correctly
  • Some fixes to the bug report form system where we suspect some reports are not being sent correctly