Hotel Magnate Early Access

Have you ever wanted to design and manage your own hotel, motel, resort, or tent? With a ridiculous amount of customisation tools to wield, a host of facilities to build, and a wide variety of guests to impress, Hotel Magnate has it all. Let your inner hotel manager shine!

  • Single Player
  • Windows
  • Available on:

ABOUT

Hotel Magnate is a tycoon/simulator game that gives you the tools to build and manage your own hotel, motel, luxury resort, or shabby shack. It is whatever you make of it.

Beginning with nothing but dreams and an empty lot, you can shape your hotel to your liking. Pick from an assortment of rooms and facilities that will grow both your floorspace and your revenue stream. Build restaurants for the foodies, day spas for the vacationers, and conference halls for the workaholics. There’s a wide range of rooms to choose from.

Once you’ve laid down the foundations, it’s time to pick out the decor. That’s right, you get to customise everything down to the furniture and decorations. Make it wacky, make it classy, or change up the theme from room to room. You will attract different types of guests as your hotel grows and its rating changes, bringing new opportunities and challenges. Remember, the customer is usually wrong, but you’re in the service industry now. Get your hotel in shape, slap on your best smile, and be prepared for whatever comes.

More Info

CHOICES AND CONSEQUENCES:
In Hotel Magnate, your decisions have consequences. Something as simple as selecting which supplier to purchase towels from, or the price of drinks, can have a significant impact on your business. More luxurious fittings will bring you wealthier guests that are harder to please, whilst lowering the price of alcohol may attract trouble.

Here’s a scenario:
You have decided to lower the price of alcoholic beverages, which has resulted in an increase in sales and guest turnover. However, you didn’t foresee your hotel becoming known as a cheap dive or sleazy resort, attracting a younger crowd that has a penchant for partying and property damage. Make your business decisions wisely!

Main features:

Build, furnish, and oversee your own multi-level hotel

Tend to your guests' needs and demands, and attract wealthier clientele by improving facilities and securing better ratings

Hire employees to clean, serve, manage, and maintain your hotel

Take control of the inner-workings of your hotel by managing room prices, wages, restaurants, and many other operations

Become adept at marketing to attract more types of guests and generate buzz

More features:

Build

Build anything from a Fancy City Hotel to a Luxury Island Resort or even just a dirty Airport Hotel/Motel. Create the holiday destination of your dreams with restaurants, bars, conference rooms and all the logistical stuff in-between.

Manage

Manage everything in your Hotel by hand selecting staff, setting prices and adding in extras like a free breakfast. Set the rate that your rooms are cleaned and manage the quality of your restaurants and bars.

Market

Market your Hotel with marketing campaigns and attract many different types of guests from Party-goers to Families to Business travelers and much more. Try to raise your Hotels rating with better customer experiences as you try to navigate your way to success

System Requirements:

  • Genre:

  • Casual | Indie | Simulation | Strategy
  • Languages:

  • English
  • Italian
  • French
  • German
  • Spanish
  • Released:

  • October 5, 2021
  • Works on:

  • Windows XP/Vista/7/8/8.1
  • Rating:

  • Not Yet Rated
  • Minimum system requirements:

  • OS: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)
  • Processor: 2.4 GHz Dual Core Processor
  • Memory: 2 GB RAM
  • Graphics: 512 MB Dedicated Video RAM
  • Storage: 1 GB available space
  • DirectX: Version 11

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Content Update #3 v0.8.3 - Multi-Level Building, Day Guests & Lighting

Multi-Level Building, Day Guests & Lighting


It has been a busy couple of months, but our biggest and most requested update yet is here! It has been quite a challenge with lots of technical and design hurdles to overcome, but we are very happy to give everyone the ability to now build vertically across multiple levels. As interior rooms are now more obscured, we’ve also decided to add in room lighting along with day visitors to fill up your facilities and help fund your new expansions!


Multi-Level Building

The biggest feature in this update is multi-level building! This latest addition will allow you to build your hotel upwards to a maximum of 16 floors. To give your guests some extra room, you are now also able to build a new type of wall: railings! You can now easily build balconies and outdoor areas using this new wall add-on.



With these additional features, there is now the concept of ceilings. When you build a room, a ceiling is created above it (which you can see when going up levels). These ceilings can be colorized but, of course, cannot be walked on or used by your staff or guests.


In order for these areas to be used by your staff or guests, it will need to be enclosed by a wall or railing.



Another tool that we have added is the ability to remove floors to create multi-level open spaces (you cannot remove a ceiling). As seen below, you can use this tool to create large lobbies or mezzanines. You can access this tool from the floor editing menu.


2: Remove Floor 3: Restore Floor



To get your guests and staff up to these levels, you can now add stairs! In the future, we will be adding elevators. Please keep in mind that stairs do not currently work well when used outside as they need to connect to a room above them.




We have been very excited getting this new feature ready for everyone and we can’t wait to see what everyone builds with it! Be sure to join us on our Discord or Steam discussion page to give any feedback, if you have it!


Lighting

To accompany the changes with multi-level building, we needed a better way to light rooms and the surrounding area. This led to us working on a way to lighten up rooms that was visually appealing but still very performant. You now have to place lights in rooms to make sure there is enough lighting for your guests.



You can view the lighting information for a room via the light info button on the room detail menu.



Windows also provide light for a room, but only during the day. This means you can use a combination of both windows and artificial lighting to illuminate certain rooms. We have also worked on the lighting for the outside and surrounding environments. This includes a more picturesque sunrise and sunset color palette.


Day Guests/Visitors

To help fill out everyone's new expansive hotels (and to help fund them), we have enabled day visitors! Essentially, people will now visit your hotel’s facilities without staying the night. So expect to see a lot more people dining in your restaurants and drinking at your bars.

This system should bring plenty more guests to your hotel, making it easier to keep your restaurants, bars, and similar facilities profitable.


Don’t forget to leave a review for us on Steam if you haven’t already and join us on our Discord where you can chat with us and other fans!



Changelog:

Read our previous Hotfix changelogs to get more detail of what has changed since our last major update

Changes:

  • Improvements to performance
  • Fixed some instances of crashes
  • General bug fixing & maintenance
  • Improvements and fixes to wall building
  • Stopped staff from walking on the spot in certain circumstances
  • Fixed some bugs surrounding kitchens and kitchen staff



Known Issues:

  • Larger hotels might have performance issues on lower spec computers (we will be doing more optimisation soon). If you experience problems, you should try to reduce the size of your hotel and report the issue to us
  • Some rare issues with duplicating rooms in certain circumstances
  • Guests & Staff that spawn at night will have a darker 'mugshot'
  • When duplicating a room with windows that are on a curved wall, the windows wont duplicate
  • Some issues with wall textures dont being set when duplicating
  • Staff will sometimes stand inside furniture
  • "Casual Walk" and other similar guest/staff activities only occurs on the ground floor and might become buggy when there are high number of guests or staff. They should however fix themselves after some time