Hotel Magnate Early Access

Have you ever wanted to design and manage your own hotel, motel, resort, or tent? With a ridiculous amount of customisation tools to wield, a host of facilities to build, and a wide variety of guests to impress, Hotel Magnate has it all. Let your inner hotel manager shine!

  • Single Player
  • Windows
  • Available on:

ABOUT

Hotel Magnate is a tycoon/simulator game that gives you the tools to build and manage your own hotel, motel, luxury resort, or shabby shack. It is whatever you make of it.

Beginning with nothing but dreams and an empty lot, you can shape your hotel to your liking. Pick from an assortment of rooms and facilities that will grow both your floorspace and your revenue stream. Build restaurants for the foodies, day spas for the vacationers, and conference halls for the workaholics. There’s a wide range of rooms to choose from.

Once you’ve laid down the foundations, it’s time to pick out the decor. That’s right, you get to customise everything down to the furniture and decorations. Make it wacky, make it classy, or change up the theme from room to room. You will attract different types of guests as your hotel grows and its rating changes, bringing new opportunities and challenges. Remember, the customer is usually wrong, but you’re in the service industry now. Get your hotel in shape, slap on your best smile, and be prepared for whatever comes.

More Info

CHOICES AND CONSEQUENCES:
In Hotel Magnate, your decisions have consequences. Something as simple as selecting which supplier to purchase towels from, or the price of drinks, can have a significant impact on your business. More luxurious fittings will bring you wealthier guests that are harder to please, whilst lowering the price of alcohol may attract trouble.

Here’s a scenario:
You have decided to lower the price of alcoholic beverages, which has resulted in an increase in sales and guest turnover. However, you didn’t foresee your hotel becoming known as a cheap dive or sleazy resort, attracting a younger crowd that has a penchant for partying and property damage. Make your business decisions wisely!

Main features:

Build, furnish, and oversee your own multi-level hotel

Tend to your guests' needs and demands, and attract wealthier clientele by improving facilities and securing better ratings

Hire employees to clean, serve, manage, and maintain your hotel

Take control of the inner-workings of your hotel by managing room prices, wages, restaurants, and many other operations

Become adept at marketing to attract more types of guests and generate buzz

More features:

Build

Build anything from a Fancy City Hotel to a Luxury Island Resort or even just a dirty Airport Hotel/Motel. Create the holiday destination of your dreams with restaurants, bars, conference rooms and all the logistical stuff in-between.

Manage

Manage everything in your Hotel by hand selecting staff, setting prices and adding in extras like a free breakfast. Set the rate that your rooms are cleaned and manage the quality of your restaurants and bars.

Market

Market your Hotel with marketing campaigns and attract many different types of guests from Party-goers to Families to Business travelers and much more. Try to raise your Hotels rating with better customer experiences as you try to navigate your way to success

System Requirements:

  • Genre:

  • Casual | Indie | Simulation | Strategy
  • Languages:

  • English
  • Italian
  • French
  • German
  • Spanish
  • Released:

  • October 5, 2021
  • Works on:

  • Windows XP/Vista/7/8/8.1
  • Rating:

  • Not Yet Rated
  • Minimum system requirements:

  • OS: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)
  • Processor: 2.4 GHz Dual Core Processor
  • Memory: 2 GB RAM
  • Graphics: 512 MB Dedicated Video RAM
  • Storage: 1 GB available space
  • DirectX: Version 11

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Beta Manager

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Content Update #2 v0.8.2 - Room Duplication, Staff Tiredness, Pools & More!

It's the first Tuesday of the month and that means it's Hotel Magnate Update Time! We are excited to bring these updates to you as they will make building easier and offer more in-depth management.

Room Duplication

One of the most highly requested features by the community is now ready! Room Duplication won our first community vote and is the largest feature in this content update. This feature allows you to copy a room with all of its contents (furniture, colours, windows, and any assigned facilities).



Room duplication will allow for quicker building and will remove some of the hassle of having to construct multiple rooms with tedious replication. You can utilize this feature by clicking on the duplicate button which is on the top of the room detail menu.






Staff Tiredness

Another feature we’ve added to the game is staff tiredness and scheduling. Your staff members will now get tired as they work, meaning that you will need to build a staff room for your employees to rest or they might fall asleep on the job! You will most likely need to hire more staff for your facilities to cover when people are on break. To help manage when your staff works, we have added a staff scheduling system where you can set the number of staff members you would like to work per hour at a facility. 





Pools & New Furniture

Finally! It’s time to let your guests cool off with the addition of pools! More work will be done in the future with adding more pool types, visual effects, and animation, but we are very happy with the initial result and look forward to seeing how everyone uses them.




Along with pools, we have added a whole series of top tier furniture to round out the selection for 5 star hotels. 




We hope these options will give players further choice and creativity in creating exciting new hotels.


Performance Improvements

We have also put significant work into increasing performance, especially around saving/loading times and reducing the potential for crashes. For example, a hotel with a huge amount of freeform objects saw its loading time drop from 20+ min to around 2 min. While most hotels wouldn't take that long to load, there should still be a noticeable improvement in these times while playing.


Community Vote Winners

The winners of our second community feature vote are Multi-level Building & Extra Locations! These two features (and a few others) will be included in our V0.8.3 Update. While we try to release updates on the first Tuesday of every month, the complexity of these features - along with the holiday season - means that v0.8.3 will be released in February. We will however try to release something smaller in January, it just won't be a major update...but stay tuned!


To participate in Hotel Magnate’s discussions and votes, join us on Discord. You can even join our Steam discussion board where you can talk to the Devs and other fans!



Changelog:

Changes:

  • Room duplication
  • Facilities warnings now also appear directly above rooms 
  • Staff tiredness
  • Staff scheduling
  • Pools
  • New exceptional (5 Star) furniture set
  • New Floor/wall textures
  • Added a % sign when launching the game
  • Added loading bars when saving/autosaving
  • Guest Activity Improvements - Added ability for guests to watch TV from bed
  • Improved saving/loading speeds
  • Added more emojis/reactions to guests & staff to display how they felt about certain tasks/actions
  • All locked furniture is now shown on the furniture selection menu
  • Added more actions to interact with staff in the staff management menu (upskilling / giving a pay raise) as well as adding their mood
  • Improved the layout on the staff management menu
  • Updated the “+” button to make it more visible for adding new facilities to a room
  • Added a sleeping “zZz” effect to characters



Bug Fixes:

  • Fixed a crash on launch caused by dual monitors
  • Fixed trees that intersected with the game map
  • Fixed a bug where the game could freeze when having a restaurant
  • Performance Fixes
  • Fixed the guest waking up at the wrong time
  • Fixed incorrect animation being played after guests bathing
  • Fixed issue where the hotel upgrade tooltip was shown permanently
  • Fixed a bug where a room fully painted with grass would not load correctly
  • Fixed a bug where walls did not show up/appear correctly
  • Fixed a rare bug where you couldn't exit certain menus
  • Fixed some instances of people walking on the spot
  • Fixed Chinese "Bug report" text
  • Fixed colour picker text sizing for the German language
  • Lots of small fixes that are too minor to mention (maybe the one you are looking for)



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