Hotel Magnate Early Access

Have you ever wanted to design and manage your own hotel, motel, resort, or tent? With a ridiculous amount of customisation tools to wield, a host of facilities to build, and a wide variety of guests to impress, Hotel Magnate has it all. Let your inner hotel manager shine!

  • Single Player
  • Windows
  • Available on:

ABOUT

Hotel Magnate is a tycoon/simulator game that gives you the tools to build and manage your own hotel, motel, luxury resort, or shabby shack. It is whatever you make of it.

Beginning with nothing but dreams and an empty lot, you can shape your hotel to your liking. Pick from an assortment of rooms and facilities that will grow both your floorspace and your revenue stream. Build restaurants for the foodies, day spas for the vacationers, and conference halls for the workaholics. There’s a wide range of rooms to choose from.

Once you’ve laid down the foundations, it’s time to pick out the decor. That’s right, you get to customise everything down to the furniture and decorations. Make it wacky, make it classy, or change up the theme from room to room. You will attract different types of guests as your hotel grows and its rating changes, bringing new opportunities and challenges. Remember, the customer is usually wrong, but you’re in the service industry now. Get your hotel in shape, slap on your best smile, and be prepared for whatever comes.

More Info

CHOICES AND CONSEQUENCES:
In Hotel Magnate, your decisions have consequences. Something as simple as selecting which supplier to purchase towels from, or the price of drinks, can have a significant impact on your business. More luxurious fittings will bring you wealthier guests that are harder to please, whilst lowering the price of alcohol may attract trouble.

Here’s a scenario:
You have decided to lower the price of alcoholic beverages, which has resulted in an increase in sales and guest turnover. However, you didn’t foresee your hotel becoming known as a cheap dive or sleazy resort, attracting a younger crowd that has a penchant for partying and property damage. Make your business decisions wisely!

Main features:

Build, furnish, and oversee your own multi-level hotel

Tend to your guests' needs and demands, and attract wealthier clientele by improving facilities and securing better ratings

Hire employees to clean, serve, manage, and maintain your hotel

Take control of the inner-workings of your hotel by managing room prices, wages, restaurants, and many other operations

Become adept at marketing to attract more types of guests and generate buzz

More features:

Build

Build anything from a Fancy City Hotel to a Luxury Island Resort or even just a dirty Airport Hotel/Motel. Create the holiday destination of your dreams with restaurants, bars, conference rooms and all the logistical stuff in-between.

Manage

Manage everything in your Hotel by hand selecting staff, setting prices and adding in extras like a free breakfast. Set the rate that your rooms are cleaned and manage the quality of your restaurants and bars.

Market

Market your Hotel with marketing campaigns and attract many different types of guests from Party-goers to Families to Business travelers and much more. Try to raise your Hotels rating with better customer experiences as you try to navigate your way to success

System Requirements:

  • Genre:

  • Casual | Indie | Simulation | Strategy
  • Languages:

  • English
  • Italian
  • French
  • German
  • Spanish
  • Released:

  • October 5, 2021
  • Works on:

  • Windows XP/Vista/7/8/8.1
  • Rating:

  • Not Yet Rated
  • Minimum system requirements:

  • OS: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)
  • Processor: 2.4 GHz Dual Core Processor
  • Memory: 2 GB RAM
  • Graphics: 512 MB Dedicated Video RAM
  • Storage: 1 GB available space
  • DirectX: Version 11

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Update #33

Hello fellow Magnates! We hope you’ve had a great start to the year! We’re excited to share some of the strides we’ve made and some of our future plans. We’ve seen progress in building a new restaurant food/menu system, analysing our building/architecture system and creating new furniture assets. 


Restaurant/Menu System

One of the main focuses of this past month have been developing our restaurant and “food system.” You will be able to decide what exactly goes on your restaurant’s menu! Every item will have different attributes which means some guests will prefer some dishes over others. On top of this depending on what your cook is skilled in they will prepare some food better than others. So it will be best to match your menu up to what skills your staff have and what kind of menu would appeal to your guests, all while having it at a desirable quality and cost.



New Furniture

We’re happy with the character models now, so have been doing a lot of work in creating new furniture models that match our desired art style. A lot of the current furniture are placeholders and aren’t really consistent with each other and what we want the game to look like. Below are a few shots of the many pieces being worked on!







Architecture system designs

This last month we have seen quite a few bug fixes (fixing saving & loading, floor bugs & wall texture scaling). We also implemented new wall & floor textures that match our new art style, and we have started a big analysis of general usability issues we have with the system. A big influence in this analysis process has come from player feedback and we have been able to identify some key issues.


SOME OF THESE MAIN PROBLEMS WE AIM TO ADDRESS ARE:


  • Being able to build a straight wall without it snapping to segment points in another wall 
  • Being able to place a window or door anywhere along a wall instead of it snapping to wall segments 
  • Stopping windows from moving the location of walls or snapping incorrectly.


We plan on fixing these issues in the next month as long as we don't run into any unforeseen issues. 

If you have any questions, feedback or just want to talk please join us on our discord!


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