Hotel Magnate Early Access

Have you ever wanted to design and manage your own hotel, motel, resort, or tent? With a ridiculous amount of customisation tools to wield, a host of facilities to build, and a wide variety of guests to impress, Hotel Magnate has it all. Let your inner hotel manager shine!

  • Single Player
  • Windows
  • Available on:

ABOUT

Hotel Magnate is a tycoon/simulator game that gives you the tools to build and manage your own hotel, motel, luxury resort, or shabby shack. It is whatever you make of it.

Beginning with nothing but dreams and an empty lot, you can shape your hotel to your liking. Pick from an assortment of rooms and facilities that will grow both your floorspace and your revenue stream. Build restaurants for the foodies, day spas for the vacationers, and conference halls for the workaholics. There’s a wide range of rooms to choose from.

Once you’ve laid down the foundations, it’s time to pick out the decor. That’s right, you get to customise everything down to the furniture and decorations. Make it wacky, make it classy, or change up the theme from room to room. You will attract different types of guests as your hotel grows and its rating changes, bringing new opportunities and challenges. Remember, the customer is usually wrong, but you’re in the service industry now. Get your hotel in shape, slap on your best smile, and be prepared for whatever comes.

More Info

CHOICES AND CONSEQUENCES:
In Hotel Magnate, your decisions have consequences. Something as simple as selecting which supplier to purchase towels from, or the price of drinks, can have a significant impact on your business. More luxurious fittings will bring you wealthier guests that are harder to please, whilst lowering the price of alcohol may attract trouble.

Here’s a scenario:
You have decided to lower the price of alcoholic beverages, which has resulted in an increase in sales and guest turnover. However, you didn’t foresee your hotel becoming known as a cheap dive or sleazy resort, attracting a younger crowd that has a penchant for partying and property damage. Make your business decisions wisely!

Main features:

Build, furnish, and oversee your own multi-level hotel

Tend to your guests' needs and demands, and attract wealthier clientele by improving facilities and securing better ratings

Hire employees to clean, serve, manage, and maintain your hotel

Take control of the inner-workings of your hotel by managing room prices, wages, restaurants, and many other operations

Become adept at marketing to attract more types of guests and generate buzz

More features:

Build

Build anything from a Fancy City Hotel to a Luxury Island Resort or even just a dirty Airport Hotel/Motel. Create the holiday destination of your dreams with restaurants, bars, conference rooms and all the logistical stuff in-between.

Manage

Manage everything in your Hotel by hand selecting staff, setting prices and adding in extras like a free breakfast. Set the rate that your rooms are cleaned and manage the quality of your restaurants and bars.

Market

Market your Hotel with marketing campaigns and attract many different types of guests from Party-goers to Families to Business travelers and much more. Try to raise your Hotels rating with better customer experiences as you try to navigate your way to success

System Requirements:

  • Genre:

  • Casual | Indie | Simulation | Strategy
  • Languages:

  • English
  • Italian
  • French
  • German
  • Spanish
  • Released:

  • October 5, 2021
  • Works on:

  • Windows XP/Vista/7/8/8.1
  • Rating:

  • Not Yet Rated
  • Minimum system requirements:

  • OS: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)
  • Processor: 2.4 GHz Dual Core Processor
  • Memory: 2 GB RAM
  • Graphics: 512 MB Dedicated Video RAM
  • Storage: 1 GB available space
  • DirectX: Version 11

Buy Hotel Magnate

crytivo SECURED CHECKOUT

Select Product:

Beta Manager

$22.49 +1124

Beta Manager

Full Game
Beta

Update #28 July – AI & Roadmap

July’s a wrap, folks! This month has seen a big leap forward with regards to the game’s visuals, UI/UX, and our AI backend. We have also put together a rough release roadmap for your eyes only! Things may change, as they often do, but this will give you a better idea of our goals.


Visual Upgrades:

As has become standard, you can expect some visual improvements to many aspects. The main two being the addition of ambient occlusion and an outline effect for when the player selects a character or piece of furniture.

The outline effect in particular is crucial for providing some much-needed visual feedback to the player, both for interactivity and visibility. Without proper visual and audio feedback, everything would feel pretty flat. This approach allows players to more easily see what they have selected, even behind other objects. Here’s an example of the tech:



Ambient occlusion really makes shadowy regions pop in a more realistic manner by simulating how light interacts with objects in a scene that would typically not receive much lighting as a result of their proximity to other objects. It adds a ton of depth to the scene that a typical direct lighting pass wouldn’t be able to produce. We’ve used it before, but Unity broke it and now it’s back. Here’s a comparison!





AI

We’ve done a complete overhaul of our AI system. Our previous system was more of a placeholder while we tested and fleshed it out. During the implementation of more complex AI behaviours and after some feedback from our helpful community, we identified numerous issues that needed to be resolved. The previous system had to take far too much into account and be spread across many different systems, which lowered stability and required longer development for any new AI behaviours. The main focus of the redesign was to abstract a lot of the work we had done and make it more reusable and lightweight.


We’re very happy with the progress! It’s far more structured and scalable. New functionality can be added with less of a chance of accidentally breaking something. We can even take guest groups/families into account, which wasn’t possible before. This means guests will be able to form groups with friends or strangers (new friends) and do activities together instead of wandering the hotel alone. 


Roadmap

Below is a rough release roadmap that we’ve been putting together to give people a better understanding of our current plans. We know there have been some delays and we apologise to everyone who were hoping for it sooner! Our team has grown substantially and we are working better than ever.


You can find a more detailed roadmap HERE that will be updated with more information over time.


Hotel magnate release


As we are in the midst of our new AI integration, so there sadly won’t be any new builds or hotfixes released with this update.

Thanks so much for keeping up with development! We hope these little blogs are always informative and give you a better look into what’s been happening behind the scenes. Don’t forget to drop into our Discord to get more involved!


Join our Discord


Or see our progress on Twitter!